![]() ![]() In fact Lara Croft was one of the very first ones done this way, and there is a software dedicated in her name based around this that has been going since 1998 I believe. There are plenty of cases where models are directly pulled from games and used without incident. It comes down to copyright holder themselves. Technically yes, but similarities are often fine. What you're looking at is a different kettle of fish. I have previously used Blender to transfer very accurate face shapes from video games to G8, but that was specifically for my own custom player characters, for personal use, and from companies that heavily endorse modding of their games, so no cracks or the like were needed to extract the necessary game data in the first place. In comparison, using someone's actual appearance will often only get you in trouble if it implies endorsement, is somehow libellous or constitutes identity theft. While this naturally varies by jurisdiction, copying the appearance of a fictional character is often easier to prosecute than copying the appearance of an actual person someone designed the face of that character and it's therefore an intellectual property. Obviously, many artists skirt around that a lot (although more often on other sites, Daz themselves seem to be more wary, so you don't see many direct copies of comic book outfits like you might on other sites), but it is a concern. The problem is that anything that specific would be a copyright infringement. ![]()
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